Sunday, May 10, 2015

Popular Sources That Aren't So Heard Of



Cultural Framing of Computer/Video Games


The picture more or less describes the overall theme of this source. It is written by a scholar named Kurt Squire. While known for his research on video games, he decided to post on a well-known gaming site in the hope of reaching the player/developers as an audience. Kurt Squire in this video game website shed light on his noticing through research of video games and computers on culture. The main idea of his article is how we as humanity as nothing more than “pawns” to our devices. In a more simplistic description, he is implying that we are so invested into our electronics in this age that we are practically controlled by him. This idea for one thing connects to the claim of immersion that will be discussed earlier in my paper making it an ideal addition, but it displays the impact that video games have on the populace. The site post focuses on the computer and cellular devices as the main pawns since people are often always on one of these two. People go on their phones all the time and use them to decide where and when they can do something. For instance, just think have you never had someone decline an event because their, “phone was dying”, or because there was, “no Wi-Fi”? These people are pawns because their daily choices revolve around the accessibility of their electronic devices.



Video Games Aren’t Actually Bad For Kids
As the title states, the premise is to show that video games are actually not negative on kids. I originally wanted to use this source only to give an idea of the counter argument only to refute it to further prove my argument. However, now that my paper has been written, I decided that this source is flawed for use. For one thing it only focuses on children narrowing the range of research only to children. Moreover, in trying to implement it, I simply realized it didn’t harm my paper, but at the same time, it didn’t help making it negligible.

1 comment:

  1. I agree that people have become so reliant on digital devices, especially as our society becomes increasingly technologically advanced! Technology has made our lives more convenient and proved crucial in our daily activities. Although, it has decreased real and personal human interaction in the outside world. This is an interesting topic to think about.

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